execution hour (exam post, part three)

Two exams is what the third term of second year boiled down to; thirty-four credits between ’em, most of the Vietnam option module and the entirety of Operational Art. Just shy of a third of the year, enough to be worth a grade boundary – a degree classification – or two. Second year is 25% of my final degree, so not the be all and end all, but important. In particular, if I’m aiming for the type of sharp-eyed legal practice who’ll study my individual marks – and I am – it’s worth keeping the numbers up across the board.

The first was Op Art, for which I’d reread my various notes and powerpoints, and read a pile of interesting books on operational theory Toby lent me (if anyone’s remotely interested in the subject, I wholeheartedly recommend Shimon Naveh’s “In Pursuit of Military Excellence” and the multi-author “Effects-Based Warfare” and “Introduction to Strategic Studies”), as well as a revision session followed by an afternoon with some warbros going through a (huge!) ream of flashcards produced by the scarily organised Louis R. Three essays; three hours (which is to say three and three quarters, with the Learning Support allowances for my useless spaz hands.) I took my thermos in, unscrewing the lid for the invigilator to demonstrate that I wasn’t hiding any notes in there. The multiple loo breaks this induced raised eyebrows. The tea it provided proved wonderfully useful.

Ten questions, of which we needed to pick three. Let’s see. One hour on airpower in Desert Storm, why and how superior technology and operational doctrine decapitated and comprehensively crushed a technically inferior and hierarchically organised enemy. One hour on the absurd cross-Caucasus cascade failure that was Fall Blau. One hour on the effects of railways on strategic thought in the 1860s (conclusions: Prussians good, Americans silly). And forty-five minutes of conclusions, rewrites, proofreading, and doubt. Coming out, I was struck by the standard post-exam dread, the worry that what I’d done was silly and overwrought and didn’t really deal with the question – but that was, as always, quelled by the standard post-exam resignation.

Vietnam, I’d again done fairly little for, apart from going through old notes, meeting some classmates for revision sessions (mainly consisting of me explaining bits of complex war nonsense to Normal History People who don’t fetishise military technology) and putting my library card and ebook channel through their paces on likely-looking titles. I’d tried to do a couple of practice essays, but they turned out mediocre. A very well-run revision session by Rob gave me some confidence for the exam. Unlike Op Art, I tried to look at particular subjects rather than general theory; my particular areas of focus were the Tet offensive and counterinsurgency. While I was confident I could bullshit improvise pretty much anything that came up, these subjects I wanted to be solid on.

Tet was fun as hell, full of great allegories, divided historiography and potential sweeping statements to pick apart. COIN, starting with Kennedy and special forces, dealing with the hideous failure of Strategic Hamlets, the more overtly military approach Westmoreland adopted, and the great results CORDS was showing before Tet killed US willingness to continue, was even more educational than I had been expecting. One of the interesting ideas that came up looking at that was that, because the French colonial administration had actively discouraged the rise of an educated Vietnamese middle class, there was no politically involved section of the populace to create and support a legitimate government – only US-backed military autocrats, their corrupt and tooled up ARVN minions, and an oppressed, easily-suborned-by-Maoists peasantry, with little middle ground. Despite all the successes of CORDS, it could never establish the South Vietnamese government as legitimate in the minds of the peasantry.

Question time: Tet! Delicious. There was a question about COIN, too, but it was annoyingly phrased, so I did airpower instead; it’s something I pretty much knew by heart, though as I knew everyone else would be doing it and wanted to be a unique and special snowflake, I didn’t read much on apart from the bombing-related chapters in a weapons book I’d picked out for my dissertation. Two hours passed in an instant, and then I was out, blinking in the sun, shivering off the adrenaline.

With the Group Research essay that just came back a 75, I need a 64 or better overall in those papers combined for my First (or 33 for a 2.1, but I’m fairly sure I didn’t get a fail grade). I did pretty well in my exams last year, but I still have a little nagging doubt. It’s not even (false) modesty here; while my self-confidence when it comes to most uni work has got (dangerously) high this year, exam doubt is much harder to quash. Having so many things able to potentially screw you up makes me nervous; so does having so much resting on so little (but the alternative, of having five or ten of the bloody things, doesn’t appeal much either). But nothing went wrong. There were no panic attacks, no twisted curveball questions; if I don’t do well, it’s because I didn’t write a good enough answer, and while that’s not overall a cheering thought it is at least a morally satisfying one.

Over now; time for the real world.

we both go down together

(I have an awful lot of “something learned” posts built up over the last few months; the drafts all sit together in neat rows in my dropbox, forgotten or badly timed. Releasing them all at once would turn this blog into Nothing But Warwank, which is imperfectly desirable. But they’re going to come out some day.)

Nukes were It, right? After their invention, there couldn’t really be war between nuclear-armed nations; armies were obsolete and irrelevant, war was a matter of brinkmanship, with the end of mankind a scatter of warheads a way.

Well, obviously untrue in detail, but something that I hadn’t thought about came up in our Op Art lecture about nuclear strategy: how, for a while – possibly the most dangerous while the world had seen – nuclear weapons weren’t the be-all and end-all, and thus stood a much more terrifying chance of actually being used. (Asked Peter Gray, who really knows this topic, about this, and he confirmed it.)

In the early Cold War days, before both sides had an arsenal that could murder the planet (and the delivery systems to effectively use it), they were really just another weapon; generals’ bluntest instruments, rather than politicians’ final sanction. Another bomb, just one that could light up entire cities. The French honestly considered using nukes at Dien Bien Phu but decided against it because of how it would have fucked everything up forever; now, because they didn’t, we study the Vietnam War, rather than the French Indochina War, and the number of atomics used in anger stands at a mere two too many.

And to counter the Warsaw Pact’s numberless armies, and the deep-battle capability that unravelled the Japanese Empire in eleven days flat, NATO put nuclear warheads in damn near everything: nuclear artillery shells, nuclear landmines, nuclear depth charges, nuclear air-to-air rockets, shoulder-fired recoilless guns with nuclear warheads. Which, looking back, was utterly insane: but the concept of a “limited nuclear exchange,” whose limitations would almost certainly have been purely technical, somehow prevailed in the minds of planners.

Then came ICBMs and MIRVed-up citykillers by the thousands, and mutually assured annihilation. And in a nuclear total war, if you have the capability, everything is a target. Everything. Military, infrastructure, communications, agriculture, population. And that was so utterly, unconscionably insane that it made the world almost safe. For the first time ever, the idea that this weapon would be so horrific that nobody would dare use it – which builders of better weapons have been saying, wrongly, more or less since day one – was true.

But they weren’t the instant game-changer it’s too easy to believe. (For all the Soviet-downplaying postwar press, it wasn’t even the atomics which brought Japan down – look up Operation August Storm sometime.) For a few dark years, the game was the same; just got more fierce.

+4 vs France, stacks with the standard +2 vs France bonus granted by fighting the French

My 24-month contract with Orange ends in February, which is about 18 months too late. I’m basically paying them £15 a month for texts, since I never actually use my phone as a phone (why bother?), and that’s not great. So come February I want to get a porting authorisation code, up sticks from Orange and move on to giffgaff, who do very cheap texts and internet on a monthly basis. My current phone is a fantastically overspecced WP7 device Olly obtained for me through his black Microsoft-worshipping channels; I’m eager to get the net on it so I can procrastinate more tactically.

I phoned Orange customer support on Tuesday, while visiting Oliver in Cov for a massive baconfeast, and curtly told them as much. The bloke on the other end told me they could give me what I’m currently getting for £5 a month, if that’d keep me; I told them no thanks, I liked the giffgaff internet deals, and he said they’d throw in 500mb a month for the same £5. On a thirty-day rolling thing so I could stop whenever I liked.

Yeah, that works. Can you set me up with the internet… now? Of course, sir. You should be getting a text soon and then you will have delicious bandwidth. Unfortunately, as with the time I tried to pay for mobile internet last August, the text still hasn’t come through. Irate phone call tomorrow, I think.

I realise I have managed to totally forget my HERE’S SOMETHING I’VE LEARNED plan. So, two for the last two weeks:

1: Thermos flasks are the shit. Bill, Tom and I play a lot of Left 4 Dead, and campaigns tend to last slightly under an hour. Tea makes for an excellent accompaniment to shooting zombies, and preparing a cuppa before we get down to business is SOP, but halfway through the campaign, after fighting through endless hordes of the mutated living dead and with another few endless hordes to come, the cup is empty and we need more.

Solution (I can’t remember who first suggested it): Thermos flasks. Fill one up before the game, and in the quiet saferooms that link one running battle to the next, we heal up, reload, and sip our newly-poured piping-hot tea before opening the steel door and once again fighting for our lives; it makes for a very civilised zombie apocalypse.

mods are sleeping, post flasks

and he said, times they got to change/but so do we

I’ve always sort of wanted to do a Year’s Roundup Thing, but they come off far too down-pat and generic-wisdom cliched, like one of those obnoxious printed-out Christmas letters that nice families send folded into a card with blurry jpgs of all their happy children and relatives. I already post all the interesting things that happen in my life here, it’s a continuous diary, so a highlight reel would just basically be masturbatory hyperlinked self-reference.

But I saw somewhere on someone’s LJ (I can’t remember whose) a roundup of Stuff I’ve Learned This Year, and the idea tickles me enough to steal it. When I get back to Brum I’d like to do one of these a week, because it’ll be a bit shit if I’m not learning something new every week at uni, won’t it? Which will again leave me without any New Year’s post, but whatever.

I’m pleased that there were a hell of a lot of potentials suddenly crowding my mind, so many that this might have ended up as Fifty Things or A Hundred Things or some other appropriately round number, but I’m lazy and this was a decent arbitrary number to articulate; any more rarefied, and it would have ended up as a massive essay consisting of far too high a proportion of sarky little one-sentence attempts at wit. This is the real thing: the stuff that’s been, if not an epiphany (lovely word, shit concept) something that’s surprised me, or enlightened me, or at least changed my mind.

Without further fluff, Ten Things I Learned In 2010.

1) Che fucked up because he didn’t understand why the Cuban insurgency succeeded. Batista had alienated everyone and everything – the military, civil service, the peasantry – and half the work was done for them. The lessons the Cuban revolutionaries drew were, counter to Mao’s subtle, long-term insurgency doctrine, that charismatic high-profile revolutionaries could act as a sudden focus for discontent and cause a popular revolt capable of overthrowing the establishment. Che tried it in Bolivia, without the long, long stages of building up popular, political and logistical support. It didn’t work, and he got shot in a nameless hut.

2) Women are complicated. Yeah, wow, huge revelation. I’m also complicated, and it’s mostly my fault when I’m unhappy with things. I don’t think I’ve learned any truth of my heart this year, and it doesn’t help that I’m instinctively chasing things I’m not sure I even want. But that whole “confidence gets pretty girls smiling at you” really does work. Be the awkward one, and nobody notices you; pretend to be clever and comfortable and on your own ground, and everyone plays along.

3) I can, on demand, produce writing I honestly think is good, and still think is good a month later. However, because of the totally fragmented and self-destructive way I write, it’s possible I’m never going to be able to finish something novel-scale. It’s been months and months since I started trying to write Blood on the Tracks, and I don’t honestly feel closer to finishing it than I did at the end of the first week, though I’ve gone through (and mostly ditched) more than 50,000 quite good words in the process.

4) Group Research is a wretched abortion.

5) In most things, you get what you pay for, and I haven’t regretted any of my relatively high-end 2010 possessions: good mouse, good GPU, good monitor, good overcoat. And I’m a lot happier if I don’t stress over the price too much, even if I feel an atavistic twitch that’s my Scots/Jewish ancestors spinning in their cheap, cheap coffins. (Exceptions: Sainsbury’s Basics peanuts, smoked bacon and custard creams, and those nice £5 trousers from Primark.)

6) Barrel length doesn’t actually affect accuracy. Muzzle velocity, yes (and thus range), but not accuracy, past enough rifling to put a positive spin on things. Heavy barrels are more accurate due to harmonics: light ones flex more and add unpredictability; these same barrel harmonics are why sniper rifles usually have free-floating barrels and why you shouldn’t rest a gun’s barrel on anything. According to /k/ scum, the PSL is actually more accurate with a shorter barrel; this is not improbable. The reasons short guns can’t hit things are mainly bad sights, which are mainly due to being short.

7) It’s actually quite easy to be perfectly civil and long-term friendly to someone while thinking them a worthless deluded knob-end; the biggest reason I’ve been totally incapable of suffering fools in the past is, I think, that I haven’t really had to. Be advised: if you’re someone I know in real life who a) knows about my blog and b) cares enough to be reading this far in, I’d like to reassure you here and now that you’re a great person and I’m not saying bad shit about you behind your back.

8) I am intelligent and can do most things I set my mind to.

9) Big, expensive, overhyped AAA games are actually pretty good. I got MW2 free with my graphics card, and played it when curiosity overcame the snobbish it’s-popular-ergo-it’s-crap hipster bullshit that had (along with cheapness) kept me from playing any COD game, and I was honestly surprised at how fun an experience it was, simply because everything was so damn pretty and polished and well-made. Not the totally silly excuse plot, of course, or even most of the content, but there really is a lot to be said for high production values. For reference, Metro 2033 is excellent in almost every way.

10) Everyone has feet of clay, but there really is nothing in this world that beats a bro or two beside you.